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THE ZELDA CLASSIC LIBRARY · QUEST #857

Tranquil Expression

PLAYED BY RETRODAD

DOWNLOAD THE ENHANCED SOUNDTRACK HERE : https://sotw.purezc....ion/TEMusic.zip (old soundtrack link: https://www.dropbox....t=do9jq0qv&dl=0 ) NOTE: Game must be played on ZC 3.0 Prerelease 205 2026-07-30 or higher! IF YOU ARE NEW TO ZC : Download ZC here (Nightly Build): https://zquestclassic.com/releases/ Setup instructions: https://docs.google....dit?usp=sharing GAME BACKSTORY : Back in 2017, I made a quest for a 2 week random theme contest, which I named Grinding Mushroom. It was a simple game, with a small overworld to explore and three different dungeons. However, due to time constraints, neither a final level or a final boss were ever implemented. Looking back at it in around 2023, I sought to touch up the game and give it a proper ending. However, what started as a simple touch up and finish of this old contest entry has turned into a massive overhaul and expansion of what is essentially what you see here today. Over the last couple of years, the project has quadrupled in size and is now a full length game, with many ZC features being implemented and a large quantity of thi…

GENREStory-driven
ZC VERSION3.0
DOWNLOADS206
ADDED30 Jul 2026
UPDATED06 Aug 2026
Tranquil Expression screenshot
SCREENSHOTS10
DESCRIPTION
DOWNLOAD THE ENHANCED SOUNDTRACK HERE
:
https://sotw.purezc....ion/TEMusic.zip
(old soundtrack link:
https://www.dropbox....t=do9jq0qv&dl=0
)
NOTE: Game must be played on ZC 3.0 Prerelease 205 2026-07-30 or higher!
IF YOU ARE NEW TO ZC
:
Download ZC here (Nightly Build):
https://zquestclassic.com/releases/
Setup instructions:
https://docs.google....dit?usp=sharing
GAME BACKSTORY
:
Back in 2017, I made a quest for a 2 week random theme contest, which I named Grinding Mushroom. It was a simple game, with a small overworld to explore and three different dungeons. However, due to time constraints, neither a final level or a final boss were ever implemented. Looking back at it in around 2023, I sought to touch up the game and give it a proper ending. However, what started as a simple touch up and finish of this old contest entry has turned into a massive overhaul and expansion of what is essentially what you see here today. Over the last couple of years, the project has quadrupled in size and is now a full length game, with many ZC features being implemented and a large quantity of things to explore and do. Welcome to Tranquil Expression!
UPDATE HISTORY:
1.0.3
- Graphical and minor bugs fixed
- Removed an arbitrary requirement for getting into a certain place
Detailed Spoiler Updates:
Spoiler
- Removed Water Shrine requirement for Sewer raft spawn
- Changed Theta Token text on Crimson Boomerang to Blue Token
- Fixed “It’s” typo on kite guy
- Removed invisible solidity on picnic blanket when the students have left the beach
- Fixed graphical bug under the Clear Quartz Crystal before Storage Room
- Fixed being able to leave flower result screen
- Fixed teleport bug in L6
- Added half emblem to the Quest Log menus
- Fixed blocks not staying on the buttons in Parallel Labyrinth
- Added hints for the color oder of torches in L4
- Added “Max Carry: 100” text to arrow and bomb upgrade shops
- Added speedrun.com link to Speedrun Info on NG+ Title Screen
1.0.2
- Fixed another broken warp in Act 2 that leads to screen 80 (Dev note: I have no earthly clue how this happened I haven't touched this warp in months and it's worked fine LOL)
- Adjusted text on Title Screen
1.0.1
-
Updated to ZC 3.0.0-prerelease.205+2026-07-30 (NOTE: If you were playing on 1.0.0 on an earlier build, you will need to update)
- Fixed a softlock in the ending cutscene and fixed a broken warp
Detailed Spoiler Updates:
Spoiler
- Fixed ending softlocking on latest ZC version
- Fixed escape music not playing if you die in Pike Tower escape
- Prevented raft staying on Caden if you die on it
- Fixed “Apart” typo in diary entry
- Nerf amount of Zoras in a narrow water section in a cave
- Made sparkle in certain places in Lochaven disappear after first hit
- Fixed Caden’s no bottle text at Granny’s house being the wrong portrait
- Fixed a sky transit pad warping you to the incorrect spot (based on a last minute change AAA)
1.0.0
- Release Build
QUEST INFORMATION
A massive, grand adventure awaits as you follow Caden's journey to save his fellow classmates and inevitably face the horrors of his dark past. Featuring: - An emotional narrative spanning 2 expansive acts - Dozens of varied areas and dungeons to explore - A plethora of secrets and puzzles to solve and wide range of foes to vanquish
STORY / TIPS & NOTES
Young university student, Caden, walks into his alchemy class to find his classmates in a coma and the teacher frantically searching for a solution. He embarks on an adventure to find the ingredients he is told will wake them up, the Sacred Mushrooms. However, as his journey unfolds, he finds himself battling with his dark past and his connections to other people, bringing him face to face with forces far greater than he could have ever imagined.
Tips & Cheats
Exploring and doing side content can greatly help in growing stronger and being better prepared for the trials ahead.
If you are lost, refer to your Quest Log in the pause menu.
Ex4 button opens the save menu.